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Crossing-preserving contextual enhancement#
This demo presents an example of crossing-preserving contextual enhancement of FOD/ODF fields [1], implementing the contextual PDE framework of [2] for processing HARDI data. The aim is to enhance the alignment of elongated structures in the data such that crossing/junctions are maintained while reducing noise and small incoherent structures. This is achieved via a hypo-elliptic 2nd order PDE in the domain of coupled positions and orientations \(\mathbb{R}^3 \rtimes S^2\). This domain carries a non-flat geometrical differential structure that allows including a notion of alignment between neighboring points.
Let \(({\bf y},{\bf n}) \in \mathbb{R}^3 times S^2\) where \({\bf y} \in \mathbb{R}^{3}\) denotes the spatial part, and \({\bf n} \in S^2\) the angular part. Let \(W:\mathbb{R}^3\rtimes S^2\times \mathbb{R}^{+} \to \mathbb{R}\) be the function representing the evolution of FOD/ODF field. Then, the contextual PDE with evolution time \(t\geq 0\) is given by:
where:
\(D^{33}>0\) is the coefficient for the spatial smoothing (which goes only in the direction of \(n\));
\(D^{44}>0\) is the coefficient for the angular smoothing (here \(\Delta_{S^2}\) denotes the Laplace-Beltrami operator on the sphere \(S^2\));
\(U:\mathbb{R}^3\rtimes S^2 \to \mathbb{R}\) is the initial condition given by the noisy FOD/ODF’s field.
This equation is solved via a shift-twist convolution (denoted by \(\ast_{\mathbb{R}^3\rtimes S^2}\)) with its corresponding kernel \(P_t:\mathbb{R}^3\rtimes S^2 \to \mathbb{R}^+\):
Here, \(R_{\bf n}\) is any 3D rotation that maps the vector \((0,0,1)\) onto \({\bf n}\).
Note that the shift-twist convolution differs from a Euclidean convolution and takes into account the non-flat structure of the space \(\mathbb{R}^3\rtimes S^2\).
The kernel \(P_t\) has a stochastic interpretation [3]. It can be seen as the limiting distribution obtained by accumulating random walks of particles in the position/orientation domain, where in each step the particles can (randomly) move forward/backward along their current orientation, and (randomly) change their orientation. This is an extension to the 3D case of the process for contour enhancement of 2D images.
![../../_images/stochastic_process.jpg](../../_images/stochastic_process.jpg)
The random motion of particles (a) and its corresponding probability map (b) in 2D. The 3D kernel is shown on the right. Adapted from [2].#
In practice, as the exact analytical formulas for the kernel \(P_t\) are unknown, we use the approximation given in [4].
import numpy as np
from dipy.core.gradients import gradient_table
from dipy.data import default_sphere, get_fnames
from dipy.denoise.enhancement_kernel import EnhancementKernel
from dipy.denoise.shift_twist_convolution import convolve
from dipy.io.gradients import read_bvals_bvecs
from dipy.io.image import load_nifti_data
from dipy.reconst.csdeconv import (
ConstrainedSphericalDeconvModel,
auto_response_ssst,
odf_sh_to_sharp,
)
from dipy.reconst.shm import sf_to_sh, sh_to_sf
from dipy.segment.mask import median_otsu
from dipy.sims.voxel import add_noise
from dipy.viz import actor, window
The enhancement is evaluated on the Stanford HARDI dataset (150 orientations, b=2000 \(s/mm^2\)) where Rician noise is added. Constrained spherical deconvolution is used to model the fiber orientations.
# Read data
hardi_fname, hardi_bval_fname, hardi_bvec_fname = get_fnames(name="stanford_hardi")
data = load_nifti_data(hardi_fname)
bvals, bvecs = read_bvals_bvecs(hardi_bval_fname, hardi_bvec_fname)
gtab = gradient_table(bvals, bvecs=bvecs)
# Add Rician noise
b0_slice = data[:, :, :, 1]
b0_mask, mask = median_otsu(b0_slice)
rng = np.random.default_rng(1)
data_noisy = add_noise(
data, 10.0, np.mean(b0_slice[mask]), noise_type="rician", rng=rng
)
# Select a small part of it.
padding = 3 # Include a larger region to avoid boundary effects
data_small = data[25 - padding : 40 + padding, 65 - padding : 80 + padding, 35:42]
data_noisy_small = data_noisy[
25 - padding : 40 + padding, 65 - padding : 80 + padding, 35:42
]
Enables/disables interactive visualization
interactive = False
Fit an initial model to the data, in this case Constrained Spherical Deconvolution is used.
# Perform CSD on the original data
response, ratio = auto_response_ssst(gtab, data, roi_radii=10, fa_thr=0.7)
csd_model_orig = ConstrainedSphericalDeconvModel(gtab, response)
csd_fit_orig = csd_model_orig.fit(data_small)
csd_shm_orig = csd_fit_orig.shm_coeff
# Perform CSD on the original data + noise
response, ratio = auto_response_ssst(gtab, data_noisy, roi_radii=10, fa_thr=0.7)
csd_model_noisy = ConstrainedSphericalDeconvModel(gtab, response)
csd_fit_noisy = csd_model_noisy.fit(data_noisy_small)
csd_shm_noisy = csd_fit_noisy.shm_coeff
Inspired by [5], a lookup-table is created, containing rotated versions of the kernel \(P_t\) sampled over a discrete set of orientations. In order to ensure rotationally invariant processing, the discrete orientations are required to be equally distributed over a sphere. By default, a sphere with 100 directions is used.
Visualize the kernel
scene = window.Scene()
# convolve kernel with delta spike
spike = np.zeros((7, 7, 7, k.get_orientations().shape[0]), dtype=np.float64)
spike[3, 3, 3, 0] = 1
spike_shm_conv = convolve(
sf_to_sh(spike, k.get_sphere(), sh_order_max=8), k, sh_order_max=8, test_mode=True
)
spike_sf_conv = sh_to_sf(spike_shm_conv, default_sphere, sh_order_max=8)
model_kernel = actor.odf_slicer(
spike_sf_conv * 6, sphere=default_sphere, norm=False, scale=0.4
)
model_kernel.display(x=3)
scene.add(model_kernel)
scene.set_camera(position=(30, 0, 0), focal_point=(0, 0, 0), view_up=(0, 0, 1))
window.record(scene=scene, out_path="kernel.png", size=(900, 900))
if interactive:
window.show(scene)
![contextual enhancement](../../_images/sphx_glr_contextual_enhancement_001.png)
Visualization of the contour enhancement kernel.
Shift-twist convolution is applied on the noisy data
The Sharpening Deconvolution Transform is applied to sharpen the ODF field.
# Sharpen via the Sharpening Deconvolution Transform
csd_shm_enh_sharp = odf_sh_to_sharp(
csd_shm_enh, default_sphere, sh_order_max=8, lambda_=0.1
)
# Convert raw and enhanced data to discrete form
csd_sf_orig = sh_to_sf(csd_shm_orig, default_sphere, sh_order_max=8)
csd_sf_noisy = sh_to_sf(csd_shm_noisy, default_sphere, sh_order_max=8)
csd_sf_enh = sh_to_sf(csd_shm_enh, default_sphere, sh_order_max=8)
csd_sf_enh_sharp = sh_to_sf(csd_shm_enh_sharp, default_sphere, sh_order_max=8)
# Normalize the sharpened ODFs
csd_sf_enh_sharp *= np.amax(csd_sf_orig)
csd_sf_enh_sharp /= np.amax(csd_sf_enh_sharp) * 1.25
The end results are visualized. It can be observed that the end result after diffusion and sharpening is closer to the original noiseless dataset.
scene = window.Scene()
# original ODF field
fodf_spheres_org = actor.odf_slicer(
csd_sf_orig, sphere=default_sphere, scale=0.4, norm=False
)
fodf_spheres_org.display(z=3)
fodf_spheres_org.SetPosition(0, 25, 0)
scene.add(fodf_spheres_org)
# ODF field with added noise
fodf_spheres = actor.odf_slicer(
csd_sf_noisy,
sphere=default_sphere,
scale=0.4,
norm=False,
)
fodf_spheres.SetPosition(0, 0, 0)
scene.add(fodf_spheres)
# Enhancement of noisy ODF field
fodf_spheres_enh = actor.odf_slicer(
csd_sf_enh, sphere=default_sphere, scale=0.4, norm=False
)
fodf_spheres_enh.SetPosition(25, 0, 0)
scene.add(fodf_spheres_enh)
# Additional sharpening
fodf_spheres_enh_sharp = actor.odf_slicer(
csd_sf_enh_sharp, sphere=default_sphere, scale=0.4, norm=False
)
fodf_spheres_enh_sharp.SetPosition(25, 25, 0)
scene.add(fodf_spheres_enh_sharp)
window.record(scene=scene, out_path="enhancements.png", size=(900, 900))
if interactive:
window.show(scene)
![contextual enhancement](../../_images/sphx_glr_contextual_enhancement_002.png)
The results after enhancements. Top-left: original noiseless data. Bottom-left: original data with added Rician noise (SNR=10). Bottom-right: After enhancement of noisy data. Top-right: After enhancement and sharpening of noisy data.
References#
Total running time of the script: (1 minutes 3.492 seconds)